Resident Evil 4 is almost entirely responsible for the modern day third-person shooter, the modern-day survival-horror game and well, anything modern- day that puts the camera over the protagonist's shoulder in a video game. Resident Evil 4 HD epitomises this phenomenon of lazy porting and while the “all-new” X360 and PS3 versions aren't entirely shabby ports of the survival-horror classic, there's still too much “classic” gameplay and visuals here that really have no place on a modern-day console. Throw in some sharper visuals, a surround sound mix and some additional content that never made it into the original disc and you're ready to rake in something extra.
After all, not a lot of work goes into these reboots most of the time. While they may not succeed (an HD remake is never going to generate a billion dollars in revenue), they remain a viable, logical business proposition for game publishers.
So much so it would seem that reboots, remakes and remixes are attempting to steal the thunder from yearly cash-ins from behemoths such as EA and Activision.
There are a ridiculous number of remakes hitting retail shelves and online marketplaces all of a sudden.